Read the documentation at least until the end of Step 2, where you will be able to import downloaded files into your environment.
To import a file, copy files from "storage/downloads/" which points to your device's Downloads folder.
Pay careful attention to the text that is colored - it signals a probable change you will have to make for your own environment!
I do not provide the exec.bin and grom.bin files that you will need. You should have a legitimate copy of those files, which are available on the Intellivision Lives! and Intellivision Rocks! CDs.
There are some additional files here that are not referenced in the document. They are at the bottom of the list.
Portable Intellivision Development Environment jzintv Launcher / Portable Intellivision Development Environment Graphical Suite
Ref: Step 10
Last updated: May 19, 2021. I fixed a bug that occurred when selecting additional GRAM with no game selected. I also added a "TutorVision" feature to PIDEGS.
There are 14 files contained in this package, which will unzip into a folder called pidejl in your filesystem:
readme.txt: an instruction manual which mostly duplicates the text in Step 10
pidejl.py: the program to play Intellivision games
pidegs.py: the program to help you work on your own games
config.py: a configuration file for the two programs, that you can tweak
play.sh: the script to launch PIDEjL
make.sh: the script to launch PIDEGS
temp.sh: a script that is automatically generated and then executed
includes.sh: contains functions for temp.sh to draw lines and color text
welcome.gif: the dummy screenshot image that appears at startup
notfound.gif: a default image that appears when a game is selected that does not have an associated screenshot
hackfile.cfg: the default keyboard hackfile for jzintv (taken from intellivision.us and modified, as an exception to my rule of not providing files available on other sites)
veckeys.cfg: an alternate keyboard hackfile for use with Vectron
intycolors.cfg: an alternate Intellivision color scheme
dbscript.txt: a tiny script to automate the jzintv debugger when enabled
This supplants the various scripts that you had to create yourself in the past.
Credit to @its.nihaalnz on Instagram for help with the text validation and the cosmetic issue with the PAL button.
PIDEjL for Windows
Last updated: May 19, 2021. I fixed a bug that occurred when selecting additional GRAM with no game selected.
A port of PIDEjL for Windows
PIDEGS is not included here. In its place is the July 12, 2020 release of jzintv for Windows.
Unzip this folder onto the root folder of your C:\ drive. It will create the folder pidejl\ and the appropriate subfolders.
If you download the Screenshots file below, place it into the Screenshots\ subfolder and unzip it from there.
You will also need to download and install Python.
Important! At the beginning of the installation process, check the box to add Python to your Path.
Put your exec.bin, grom.bin, and ecs.bin files into the pidejl\ folder.
Credit to "jenergy" for helping with the Windows port.
Screenshots of all commercial games
Last updated: August 12, 2020
This is an optional download to add screenshots to each of the games in PIDEjL's Game List.
There is no subfolder for this archive. Put it directly into the folder containing your ROM images and unzip it there.
If necessary, rename the screenshot image files to match the name of your ROM image files.
If you want to improve this archive by taking screenshots better than the existing ones, feel free to do so and send the screenshots to me.
Credit once again to "jenergy" for providing some of the screenshots.